This feature marks the element as a checkpoint and you can condition options based on this. The user to see an option conditioned by a checkpoint needs to go through the checkpoint before reaching the option in order to see it.
This feature marks the element as a savepoint. The game will be saved for the user once he reaches this point.
The story has no attributes.
The Rng option allows you to add a random number generator game to the option upon click.
The option has no conditions.
The option has no checkpoints.
The option has no benefits.